http://vulkan.gpuinfo.org/,gpuinfo,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.amazon.com/Vulkan-Cookbook-Pawel-Lapinski/dp/1786468158,Vulkan Cookbook,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.qualcomm.com/software/adreno-gpu-sdk/gpu,Qualcomm,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://jhenriques.net/development.html,jhenriques's tutorial,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.2-khr-extensions/pdf/vkspec.pdf,Vulkan 1.2 Specification with KHR Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://skia.org,website,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://discord.com/invite/tFdvbEj,Discord,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2017-vulkan-loader-webinar,2017 Vulkan Loader Webinar,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.amazon.com/Vulkan-Programming-Guide-Official-Learning/dp/0134464540,Vulkan Programming Guide,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://developer.download.nvidia.com/gameworks/events/GDC2016/Vulkan_Essentials_GDC16_tlorach.pdf,GDC 16 - Vulkan and NVIDIA – The Essentials,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/-/media/Files/pdf/graphics-and-multimedia/Get%20Your%20Engine%20Ready%20for%20Vulkan%20on%20Mobile.pdf,Get Your Engine Ready for Vulkan on Mobile,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.youtube.com/watch?v=Nx0u-9ZwrmQ,SIGGRAPH 2017 BOF - Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.0/refguide/Vulkan-1.0-web.pdf,Vulkan 1.0 Quick Reference Sheets,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/solutions/graphics/developer-guides/mali-gpu-best-practices,Mali GPU Best Practices,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://creativecommons.org/licenses/by/4.0/,,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/open-source-vulkan-c-api,the blog,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/vulkan,Khronos,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://vulkan.lunarg.com/doc/sdk/1.0.26.0/windows/tutorial.html,Lunarg's tutorial,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/vulkan-renderpasses/,Vulkan Renderpasses,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.0/pdf/vkspec.pdf,Vulkan 1.0 Specification,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lwjgl.org/,LWJGL,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/vulkan-synchronization-validation-quick-start-guide/,Vulkan Synchronization Validation Quick Start Guide,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.imgtec.com/webinar/migrating-to-vulkan-with-the-powervr-framework/,Migrating to Vulkan with the New PowerVR Graphics Framework,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.1/refguide/Vulkan-1.1-web.pdf,Vulkan 1.1 Quick Reference Sheets,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://www.openscenegraph.org,OpenSceneGraph,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://kishonti.net/news_single.jsp?id=31133884,GFXBench 5,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2018-vulkan-montreal-dev-day,2018 Vulkan Montreal Dev Day,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.0-extensions/pdf/vkspec.pdf,Vulkan 1.0 Specification with Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/engaging-voyage-vulkan,Engaging the Voyage to Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://web.engr.oregonstate.edu/~mjb/vulkan/,Mike Bailey's Vulkan Page,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://community.arm.com/groups/arm-mali-graphics/blog/2016/04/19/massively-multi-thread-for-vulkan,Multi-Threading in Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/performance-tweets-series-barriers-fences-synchronization/,Performance tweets series: Barriers, fences, synchronization,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://vulkan.lunarg.com/signin,For Windows & Linux,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2016-gdc,GDC 2016 Presentations,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/pdf/vkspec.pdf,Vulkan 1.0 Specification with WSI Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://libcinder.org/notes/vulkan,the story,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2018-vulkanised,2018 Vulkanised!,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.qualcomm.com/software/adreno-gpu-sdk/tutorial-videos,Qualcomm Video Tutorial Series,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.youtube.com/watch?v=FCAM-3aAzXg&t=18350s,SIGGRAPH 2018 BOF - Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/products/software/mali-sdks/vulkan,Mali Vulkan SDK Tutorials,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.1/pdf/,Vulkan 1.1 Specification,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.unrealengine.com/blog/epic-games-unveils-protostar-at-samsung-galaxy-unpacked,ProtoStar,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.nuget.org/packages/SharpVk,NuGet package,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://www.glfw.org/docs/3.2/vulkan.html,the guide,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/guide-to-vulkan-synchronization-validation/,Guide to Vulkan Synchronization Validation,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2016-uk-chapter-moving-to-vulkan,2016 UK Chapter: Moving to Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/Vulkan,NVIDIA,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://en.wikipedia.org/wiki/Doom_(2016_video_game),Doom,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/vulkan-shader-resource-binding,Vulkan Shader Resource Binding,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.youtube.com/watch?v=CsHMiEQgrLA,SIGGRAPH 2016 BOF - Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.1-extensions/pdf/vkspec.pdf,Vulkan 1.1 Specification with Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/graphics/vulkan/vulkan-tutorials,Slides,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://alain.xyz/blog/raw-vulkan,Raw Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.imgtec.com/downloads/download-info/migrating-from-opengl-es-to-vulkan/,Migrating from OpenGLES to Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.youtube.com/watch?v=owuJRPKIUAg,SIGGRPAH 2016 Best Practices Roundtable,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://webchat.freenode.net/?channels=Vulkan,Freenode IRC,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/pdf/,Vulkan 1.1 Specification with KHR Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/vulkan-gpu-assisted-validation/,Vulkan GPU-Assisted Validation,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://discourse.libsdl.org/t/sdl-2-0-6-released/23109,SDL,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://nextgenapis.realtimerendering.com/,An overview of next-generation graphics APIs,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://community.arm.com/cfs-file/__key/telligent-evolution-extensions-calendar-calendarfiles/00-00-00-00-05/2_2D00_mmg_2D00_siggraph2016_2D00_best_2D00_practice_2D00_andrew.pdf,Siggraph 2016 - Best Practices for Mobile,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://plus.google.com/communities/108983304183191634377,Google Plus,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/vulkan-driver,Driver for Desktop,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.2/pdf/vkspec.pdf,Vulkan 1.2 Specification,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2016-vulkan-devday-uk,2016 Vulkan DevDay UK,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.futuremark.com/pressreleases/compare-vulkan-and-directx-12-performance-with-3dmark,3DMark,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/vulkan-memory-management,Vulkan Memory Management,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.gamedev.net/projects/515-small3d/,small3d,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://vulkan-tutorial.com/,Tutorial by Overv,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/pdf/vkspec.pdf,Vulkan 1.2 Specification with Extensions,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/nvidia-nsight-visual-studio-edition,Nsight™ Visual Studio Edition 5.2+,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.saschawillems.de/blog/2016/04/11/khronos-chapter-munich-vulkan-slides/,Khronos_meetup_munich,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2016-Vulkan-DevU-Seoul,2016 Vulkan DevDay Seoul,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/using-the-vulkan-validation-layers/,Using the Vulkan™ Validation Layers,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.vktracer.com,VKtracer,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/vulkan-android,Driver for Android,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/automatic-relaxedprecision-decoration-and-conversion-in-spirv-opt/,Automatic RelaxedPrecision Decoration and Conversion in Spirv-Opt,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.qualcomm.com/software/adreno-gpu-sdk/tools,Qualcomm Adreno GPU Tools,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/opengl-vulkan,OpenGL like Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/developers/library/2017-vulkan-devu-vancouver,2017 Vulkan DevU Vancouver,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.samsung.com/game/usage,Vulkan Usage Recommencation,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://renderdoc.org/vulkan-in-30-minutes.html,Vulkan in 30 minutes,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/vulkan-opengl-threaded-cad-scene-sample,the blog,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://community.arm.com/cfs-file/__key/telligent-evolution-extensions-calendar-calendarfiles/00-00-00-00-05/6_2D00_mmg_2D00_siggraph2016_2D00_vulkan_2D00_smedis.pdf,Efficient use of Vulkan on UE4 Mobile,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.qualcomm.com/software/snapdragon-profiler,Qualcomm Snapdragon Profiler,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/spir-v-legalization-and-size-reduction-with-spirv-opt/,SPIR-V Legalization and Size Reduction with spirv-opt,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://forums.khronos.org/forumdisplay.php/114-Vulkan,Khronos Forum,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://skia.googlesource.com/skia,Skia,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://gitlab.freedesktop.org/kusma/mesa/tree/zink,Zink,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/embedded/vulkan,Driver for Linux for Tegra (L4T),https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.arm.com/products/development-tools/graphics/arm-mobile-studio,Arm Mobile Studio,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.reddit.com/r/vulkan/,Reddit,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/transitioning-opengl-vulkan,Transitioning from OpenGL to Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.amazon.com/Introduction-Computer-Graphics-Vulkan-API/dp/1548616176,Introduction to Computer Graphics and the Vulkan API,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/vulkan-white-papers/,All White Papers,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://skia.org/user/special/vulkan,Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://software.intel.com/en-us/api-without-secrets-introduction-to-vulkan-part-1,Part 1: The Beginning,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.amazon.com/Learning-Vulkan-Parminder-Singh/dp/1786469804,Learning Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://stackoverflow.com/questions/tagged/vulkan,Stack Overflow,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://on-demand.gputechconf.com/siggraph/2015/presentation/SIG1501-Piers-Daniell.pdf,Siggraph 15 talk - Vulkan on NVIDIA GPUs,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://gitlab.kitware.com/iMSTK/iMSTK,iMSTK,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.jeremyong.com/c++/vulkan/graphics/rendering/2018/03/26/how-to-learn-vulkan.html,How to Learn Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://lunarg.com,LunarG,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://skia.org/user/sample/viewer,sample application,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.fasterthan.life/blog/2017/7/11/i-am-graphics-and-so-can-you-part-1,I Am Graphics And So Can You,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/solutions/graphics/apis/vulkan,Arm,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://blog.magnum.graphics/hacking/simple-efficient-vulkan-loading-with-flextgl/,the blog post,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.youtube.com/watch?v=Y9U9IE0gVHA,Vulkan Game Engine Tutorial,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://vulkan.lunarg.com/,Vulkan SDK,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/tag/vulkan/,AMD,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.khronos.org/assets/uploads/developers/library/2016-uk-chapter-moving-to-vulkan/Moving-to-Vulkan_Khronos-UK_May16.pdf,Moving to Vulkan (Khronos UK May16),https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.arm.com/-/media/Files/pdf/graphics-and-multimedia/Vulkan%20API%20key%20features%20on%20ARM%20architecture.pdf,Vulkan's Key Features on Arm Architecture,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://software.intel.com/en-us/api-without-secrets-introduction-to-vulkan-part-2,Part 2: Swap Chain,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://community.arm.com/groups/arm-mali-graphics/blog/2016/02/16/porting-a-graphics-engine-to-the-vulkan-api,Porting a Graphics Engine to the Vulkan API,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/vulkan-barriers-explained/,Vulkan barriers explained,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://software.intel.com/en-us/api-without-secrets-introduction-to-vulkan-part-3,Part 3: First Triangle,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/vulkan-validation-layers/,Introducing the New Vulkan Configurator,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/05/Most-common-mistakes-in-Vulkan-apps.pdf,Most common mistakes in Vulkan apps,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.lunarg.com/news-insights/white-papers/unified-validation-layer-for-vulkan/,Unified Validation Layer for Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/03/VulkanFastPaths.pdf,Vulkan Fast Paths,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://gpuopen.com/vulkan-device-memory/,Vulkan Device Memory,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/03/Let_your_game_shine_optimizing_DirectX-12_and_Vulkan-performance_with_AMD_CodeXL.pdf,Let Your Game Shine – Optimizing DirectX 12 and Vulkan Performance with AMD CodeXL,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://32ipi028l5q82yhj72224m8j.wpengine.netdna-cdn.com/wp-content/uploads/2016/03/d3d12_vulkan_lessons_learned.pdf,D3D12 & Vulkan: Lessons Learned,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-4,Part 4: Vertex Attributes,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/device-generated-commands-vulkan,Vulkan Device-Generated Commands,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://developer.nvidia.com/getting-vulkan-ready-vr,Getting Vulkan Ready For VR,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://on-demand.gputechconf.com/gtc/2016/presentation/s6138-christoph-kubisch-pierre-boudier-gpu-driven-rendering.pdf,GPU-Driven Rendering,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://developer.download.nvidia.com/gameworks/events/GDC2016/mschott_lbishop_gl_vulkan.pdf,GDC 16 - High-performance, Low-Overhead Rendering with OpenGL and Vulkan,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
http://www.croteam.com/talos-principle-will-support-vulkan-first-screenshot-released/,The Talos Principle,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://www.imgtec.com/developers/powervr-sdk-tools/,Imagination,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://01.org/linuxgraphics/blogs/jekstrand/2016/open-source-vulkan-drivers-intel-hardware/,Open-source Driver,https://github.com/vinjn/awesome-vulkan#readme,Vulkan
https://software.intel.com/en-us/blogs/2016/03/14/new-intel-vulkan-beta-1540204404-graphics-driver-for-windows-78110-1540,Driver for Windows,https://github.com/vinjn/awesome-vulkan#readme,Vulkan