<script lang="ts">
	export let value: (string | number)[][] | string;
	export let type: "gallery" | "table";
	export let selected = false;
	export let index: number;

	let hovered = false;
	let loaded = Array.isArray(value);
	let is_empty = loaded && (value.length === 0 || value[0].length === 0);
</script>

{#if loaded}
	<!-- TODO: fix-->
	<!-- svelte-ignore a11y-no-static-element-interactions-->
	<div
		class:table={type === "table"}
		class:gallery={type === "gallery"}
		class:selected
		on:mouseenter={() => (hovered = true)}
		on:mouseleave={() => (hovered = false)}
	>
		{#if typeof value === "string"}
			{value}
		{:else if is_empty}
			<table class="">
				<tbody>
					<tr>
						<td>Empty</td>
					</tr>
				</tbody>
			</table>
		{:else}
			<table class="">
				<tbody>
					{#each value.slice(0, 3) as row, i}
						<tr>
							{#each row.slice(0, 3) as cell, j}
								<td>{cell}</td>
							{/each}
							{#if row.length > 3}
								<td>…</td>
							{/if}
						</tr>
					{/each}
				</tbody>
			</table>
			{#if value.length > 3}
				<div
					class="overlay"
					class:odd={index % 2 != 0}
					class:even={index % 2 == 0}
					class:button={type === "gallery"}
				></div>
			{/if}
		{/if}
	</div>
{/if}

<style>
	table {
		position: relative;
		border-collapse: collapse;
	}

	td {
		border: 1px solid var(--table-border-color);
		padding: var(--size-2);
		font-size: var(--text-sm);
		font-family: var(--font-mono);
	}

	.selected td {
		border-color: var(--border-color-accent);
	}

	.table {
		display: inline-block;
		margin: 0 auto;
	}

	.gallery td:first-child {
		border-left: none;
	}

	.gallery tr:first-child td {
		border-top: none;
	}

	.gallery td:last-child {
		border-right: none;
	}

	.gallery tr:last-child td {
		border-bottom: none;
	}

	.overlay {
		--gradient-to: transparent;
		position: absolute;
		bottom: 0;
		background: linear-gradient(to bottom, transparent, var(--gradient-to));
		width: var(--size-full);
		height: 50%;
	}

	/* i dont know what i've done here but it is what it is */
	.odd {
		--gradient-to: var(--table-even-background-fill);
	}

	.even {
		--gradient-to: var(--table-odd-background-fill);
	}

	.button {
		--gradient-to: var(--background-fill-primary);
	}
</style>
